🏦TAXES SYSTEM

Here check the installation guide

INSTALLATION GUIDE

  1. Download from KEYMASTER and Unzip the forge-taxes.pack.zip and place this folder in your server's resource folder.

  2. Add the resource to your server start config: ensure forge-taxes,the name of the folder must not be changed or the resource will not function correctly.

  3. Install the SQL that comes with the script:

CREATE TABLE `custom_classes` (
    `id` INT(11) NOT NULL AUTO_INCREMENT,
    `identifier` LONGTEXT NOT NULL COLLATE 'utf8mb3_general_ci',
    `class` LONGTEXT NOT NULL COLLATE 'utf8mb3_general_ci',
    PRIMARY KEY (`id`) USING BTREE
)
COLLATE='utf8mb3_general_ci'
ENGINE=InnoDB
;
  1. Clear the cache of your server and also of your own FiveM.

  2. Reboot the entire server with the forge script well ensured in your server.cfg.

  3. Do not rename this script, this may cause it to fail when opening the interface.

CONFIG

The following will explain all the settings, one of the most important things that I recommend you spend a few minutes to understand in order to offer your users the best possible experience.

Fill all the CONFIG very carefully.

Config = { }

-- Framework Detection: Automatically detects ESX or QB-Core. Dont change this.
Config.FrameworkType = (GetResourceState('es_extended') == 'started' and 'ESX') or (GetResourceState('qb-core') == 'started' and 'QB')

-- Database Wrapper (e.g., 'oxmysql', 'ghmattimysql')
Config.DatabaseWrapper = 'oxmysql'

-- Payment Processing Method
-- Options: 'automatic', 'bill', 'none' (automatic is recommended). You can configure your Bill System in the server/open.lua. If you choose 'none', there will be no payment of any kind.
Config.PaymentMethod = 'automatic'

-- Payment Currency (if PaymentMethod is 'automatic')
-- Options: 'bank' (from bank account), 'cash' (from money/cash on hand), 'hybrid' (50% from bank, 50% from cash)
Config.PaymentCurrency = 'bank'

-- Bank System Selection (if PaymentMethod is 'automatic'). 
-- Options: 'NFS', 'OKOK', 'QB', 'ESX'. You can configure your Bank System in the server/open.lua
Config.BankSystem = 'ESX'

-- Billing System Selection (if PaymentMethod is 'bill')
-- Options: 'OKOK', 'QUASAR', 'QB' or 'ESX'. You can configure your Billing System in the server/open.lua
Config.BillingSystem = 'ESX'

-- Society System Selection (if Config.CompanyTax and Config.SocietyPayments are enabled)
-- Options: 'FORGE', 'QB' or 'ESX'. You can configure your Society System in the server/open.lua
Config.SocietyMethod = 'FORGE' -- Buy Forge Boss Menu here: https://codeforge.tebex.io/category/sleek-series

-- Apply Taxes to Offline Players. Keep in mind that if you put true this will result in high consumption if there are many players.
Config.TaxOfflinePlayers = false

-- Tax Collection Schedule
-- Set as a number (hours) or specific time {Hour = XX, Minute = YY}
Config.TaxCollectionInterval = 3 -- Collect taxes every 3 hours

-- User Interface Settings
Config.UISettings = {
    EnableKeyAccess = true, -- Enable UI access via key press
    AccessKey = 166, -- Key to open the UI (https://docs.fivem.net/docs/game-references/controls/)
    EnableCommandAccess = true, -- Enable UI access via command
    AccessCommand = 'openTaxUI' -- Command to open the UI
}

Config.ExcludeJobVehicles = false -- Exclude job vehicles from taxation. If you want to use it, you must add the function in server/open.lua

-- Player Classification Criteria
Config.PlayerClasses = {
    low = {
        DisplayName = 'Low Class', -- Name to display in the UI
        Color = '255, 137, 86', -- Color in RGB format
        Criteria = { -- Can be any of the three criteria, not all at once
            { TotalWealth = 59999 }, -- Money in total (bank + cash)
            { TotalWealth = { 0, 39999 }, PropertiesOwned = 1 }, -- Money in total and properties
            { TotalWealth = { 0, 39999 }, VehiclesOwned = 2 } -- Money in total and vehicles
        }
    },
    middle = {
        DisplayName = 'Middle Class', -- Name to display in the UI
        Color = '170, 170, 170',
        Criteria = {
            { TotalWealth = { 60000, 799999 } }, -- Money in total
            { TotalWealth = { 40000, 99999 }, PropertiesOwned = 2 }, -- Money in total and properties
            { TotalWealth = { 40000, 99999 }, VehiclesOwned = 5 } -- Money in total and vehicles
        }
    },
    high = {
        DisplayName = 'High Class', -- Name to display in the UI
        Color = '255, 173, 0',
        Criteria = {
            { TotalWealth = 800000 }, -- Money in total
            { TotalWealth = { 100000, 799999 }, PropertiesOwned = 5 }, -- Money in total and properties
            { TotalWealth = { 100000, 799999 }, VehiclesOwned = 10 } -- Money in total and vehicles
        }
    }
}

Config.CustomClasses = {
    CustomClass = { -- This is intended to be a class that you apply to whoever you want. Like to officials to pay less taxes or to VIPs!
        DisplayName = 'Custom Class', -- Name to display in the UI
        Color = '128, 0, 128', -- Color in RGB format
        Criteria = {
            Jobs = {
                Enabled = false, -- Enable or disable job-based criteria
                List = { 'mechanic' } -- Jobs that qualify for this class
            },
            Identifiers = {
                Enabled = false, -- Enable or disable identifier-based criteria
                List = { 'steam:110000100000000', 'license:1234567890abcdef' } -- Specific identifiers
            }
        },
        AdminCommand = {
            Enabled = true, -- Enable or disable the admin command
            Command = 'setCustomClass', -- Command for admins to assign this class
            Description = 'Set custom role'
        },
        AdminCommandRemove = {
            Enabled = true, -- Enable or disable the admin command
            Command = 'removeCustomClass', -- Command for admins to remove this class
            Description = 'Remove custom role' -- Description of the command
        }
    }
}

-- Taxation Configuration
Config.TaxSettings = {
    -- Vehicle Tax
    VehicleTax = {
        Enabled = true, -- Enable or disable vehicle taxation
        WhitelistedModels = {
            Enabled = false, -- Enable or disable vehicle model whitelist
            Models = {
                'police', 'police2', 'police3', -- Police vehicles
                'ambulance', 'emsnspeedo', -- Medical vehicles
                'taxi', -- Public service vehicles
                -- Add more models here as needed
            }
        },
        TaxAmounts = {
            high = 500, -- Fixed tax per vehicle for HighClass
            middle = 250, -- Fixed tax per vehicle for MiddleClass
            low = 100, -- Fixed tax per vehicle for LowClass
            CustomClass = 0 -- Fixed tax per vehicle for CustomClass
        }
    },
    -- Bank Account Tax
    BankTax = {
        Enabled = true, -- Enable or disable bank taxation
        CalculationMethod = 'percentage', -- 'fixed' or 'percentage'
        FixedAmounts = {
            high = 1000, -- Fixed tax for HighClass
            middle = 500, -- Fixed tax for MiddleClass
            low = 250, -- Fixed tax for LowClass
            CustomClass = 0 -- Fixed tax for CustomClass
        },
        PercentageRates = {
            high = 0.02, -- 2% of bank balance
            middle = 0.01, -- 1% of bank balance
            low = 0.005, -- 0.5% of bank balance
            CustomClass = 0 -- 0% of bank balance for CustomClass
        }
    },
    -- Cash Tax
    CashTax = {
        Enabled = false, -- Enable or disable cash taxation
        CalculationMethod = 'percentage', -- 'fixed' or 'percentage'
        FixedAmounts = {
            high = 100, -- Fixed tax for HighClass
            middle = 50, -- Fixed tax for MiddleClass
            low = 25, -- Fixed tax for LowClass
            CustomClass = 0 -- Fixed tax for CustomClass
        },
        PercentageRates = {
            high = 0.01, -- 1% of cash on hand
            middle = 0.005, -- 0.5% of cash on hand
            low = 0.002, -- 0.2% of cash on hand
            CustomClass = 0 -- 0% of cash on hand for CustomClass
        }
    },
    -- Property Tax
    PropertyTax = {
        Enabled = false, -- Enable or disable property taxation
        TaxAmounts = {
            high = 10000, -- Fixed tax per property for HighClass
            middle = 5000, -- Fixed tax per property for MiddleClass
            low = 1000, -- Fixed tax per property for LowClass
            CustomClass = 0 -- Fixed tax per property for CustomClass
        }
    }
}

-- Company Tax
Config.CompanyTax = {
    Enabled = true, -- Enable or disable company taxation
    CalculationMethod = 'percentage', -- 'fixed' or 'percentage'
    FixedAmount = 3000, -- Fixed tax amount for all companies
    PercentageRate = 0.04, -- 4% of company balance for all companies
    ApplicableCompanies = { 'police', 'mechanic', 'ambulance' } -- Companies that are subject to taxation
}

-- Society Payment Destinations. This is in case you want the money collected to go to one or more organizations.
Config.SocietyPayments = { 
    Enabled = true, -- Enable or disable society destinations
    Destinations = {
        ['police'] = 0.7, -- 70% of the money will go to the police
        ['ambulance'] = 0.3 -- 30% of the money will go to the ambulance
    } -- Destinations that will receive the money
}

-- Admin Group Exemptions
Config.AdminExemptions = { 
    ESX = { 'superadmin', 'admin' }, -- Exemptions for ESX
    QB = { 'admin', 'god' } -- Exemptions for QB-Core
}

-- Database Table Configuration
Config.DatabaseTables = { -- Configure with your database tables
    ESX = {
        Vehicles = {
            table = 'owned_vehicles', -- Vehicle ownership table
            ownerColumn = 'owner' -- Column that identifies the owner of the vehicle
        },
        Properties = {
            table = 'datastore_data', -- Property ownership table
            ownerColumn = 'owner'
        }
    },
    QB = {
        Vehicles = {
            table = 'player_vehicles', -- Vehicle ownership table
            ownerColumn = 'citizenid' -- Column that identifies the owner of the vehicle
        },
        Properties = {
            table = 'player_houses', -- Property ownership table
            ownerColumn = 'citizenid' -- Column that identifies the owner of the property
        }
    }
}

-- Discord Logging Settings have been moved to server/open.lua for security reasons
-- This ensures webhook URLs are not exposed to clients

Config.Functions = { 
    -- Notification Function
    Notify = function(text) 
        if Config.FrameworkType == 'ESX' then
            ESX.ShowNotification(text)
        elseif Config.FrameworkType == 'QB' then
            QBCore.Functions.Notify(text)
        end
    end

}

-- Localization Settings
Config.Locale = 'en' -- en, fr, es, de, it, pt, tr or your language

Config.Translations = { -- Edit it easily here for your language, in case yours is not pre-made
    ['en'] = { 
        translation = {
            heading = 'Taxes',
            slogan = 'The state is all of us',
            description = 'Depending on your wealth, you will be HIGH, MIDDLE, or LOW CLASS',
            paymentText = 'TIME FOR THE NEXT <br/> <span>NEXT TAX PAYMENT:</span>',
            LOGS_TAXES_PAID_TITLE = 'All dues settled: Taxes have been paid!',
            LOGS_TAX_BILLS_SENT_TITLE = 'Attention: New tax invoices dispatched!',
            LOGS_TOTAL_FUNDS_COLLECTED = 'Grand total amassed: $%s. Taxed players: %s. Payment method: %s',
            LOGS_TOTAL_INVOICES_SENT = 'Total invoices dispatched: $%s. Taxed players: %s',
            NOTIFICATION_ADMIN_TAX_EXEMPT = 'As an admin, you enjoy a tax-free status!',
            NOTIFICATION_TAX_PAYMENT = 'You have successfully contributed $%s in taxes. Thank you!',
            NOTIFICATION_TAX_PAYMENT_BANK = 'You have successfully contributed $%s in taxes from your bank account. Thank you!',
            NOTIFICATION_TAX_PAYMENT_CASH = 'You have successfully contributed $%s in taxes from your cash. Thank you!',
            NOTIFICATION_TAX_PAYMENT_HYBRID = 'You have successfully contributed $%s in taxes ($%s from bank, $%s from cash). Thank you!',
            NOTIFICATION_NEW_TAX_INVOICE = 'Heads up! New tax invoices have arrived. Check them out!',
            NOTIFICATION_SET_CUSTOM_CLASS = 'You have been added to a special social class. Congratulations!',
            NOTIFICATION_REMOVE_CUSTOM_CLASS = 'You have been removed from the special Social Class!',
            BOSS_MENU_DEPOSITING_PLAYER = 'Government Tax',
            BOSS_MENU_DEPOSIT_REASON = 'Government Deposit',
            BOSS_MENU_WITHDRAWER = 'Government Tax',
            BOSS_MENU_WITHDRAW_REASON = 'Tax Payment'
        }
    },
    ['fr'] = {
        translation = {
            heading = 'Impôts',
            slogan = 'L\'État, c\'est nous tous',
            description = 'Selon votre richesse, vous serez de CLASSE ÉLEVÉE, MOYENNE ou BASSE',
            paymentText = 'TEMPS POUR LA SUIVANTE <br/> <span>PROCHAIN ​​PAIEMENT D\'IMPÔT:</span>',
            LOGS_TAXES_PAID_TITLE = 'Tous les paiements réglés : Les impôts ont été payés !',
            LOGS_TAX_BILLS_SENT_TITLE = 'Attention : Nouvelles factures fiscales envoyées !',
            LOGS_TOTAL_FUNDS_COLLECTED = 'Grand total amassed: $%s. Taxed players: $%s',
            LOGS_TOTAL_INVOICES_SENT = 'Total invoices dispatched: $%s. Taxed players: $%s',
            NOTIFICATION_ADMIN_TAX_EXEMPT = 'En tant qu\'admin, vous bénéficiez d\'une exonération fiscale !',
            NOTIFICATION_TAX_PAYMENT = 'Vous avez contribué avec succès $%s en impôts. Merci !',
            NOTIFICATION_TAX_PAYMENT_BANK = 'Vous avez contribué avec succès $%s en impôts depuis votre compte bancaire. Merci !',
            NOTIFICATION_TAX_PAYMENT_CASH = 'Vous avez contribué avec succès $%s en impôts depuis votre liquide. Merci !',
            NOTIFICATION_TAX_PAYMENT_HYBRID = 'Vous avez contribué avec succès $%s en impôts ($%s depuis le compte bancaire, $%s en liquide). Merci !',
            NOTIFICATION_NEW_TAX_INVOICE = 'Attention ! De nouvelles factures fiscales sont arrivées. Vérifiez-les !',
            NOTIFICATION_SET_CUSTOM_CLASS = 'You have been added to a special social class. Congratulations!', 
            NOTIFICATION_REMOVE_CUSTOM_CLASS = 'You have been removed from the special Social Class!',
            BOSS_MENU_DEPOSITING_PLAYER = 'Gouvernement',
            BOSS_MENU_DEPOSIT_REASON = 'Dépôt du gouvernement',
            BOSS_MENU_WITHDRAWER = 'Gouvernement',
            BOSS_MENU_WITHDRAW_REASON = 'Paiement des impôts'
        }
    },
    ['es'] = {
        translation = {
            heading = 'Impuestos',
            slogan = 'El estado somos todos',
            description = 'Dependiendo de tu riqueza, serás de CLASE ALTA, MEDIA o BAJA',
            paymentText = 'TIEMPO PARA EL PRÓXIMO <br/> <span>PRÓXIMO PAGO DE IMPUESTOS:</span>',
            LOGS_TAXES_PAID_TITLE = 'Todos los pagos realizados: ¡Los impuestos han sido pagados!',
            LOGS_TAX_BILLS_SENT_TITLE = 'Atención: ¡Nuevas facturas de impuestos enviadas!',
            LOGS_TOTAL_FUNDS_COLLECTED = 'Total acumulado: $%s. Jugadores gravados: %s',
            LOGS_TOTAL_INVOICES_SENT = 'Total de facturas enviadas: $%s. Jugadores gravados: %s',
            NOTIFICATION_ADMIN_TAX_EXEMPT = '¡Como administrador, disfrutas de un estado libre de impuestos!',
            NOTIFICATION_TAX_PAYMENT = 'Has contribuido exitosamente con $%s en impuestos. ¡Gracias!',
            NOTIFICATION_TAX_PAYMENT_BANK = 'Has contribuido exitosamente con $%s en impuestos desde tu cuenta bancaria. ¡Gracias!',
            NOTIFICATION_TAX_PAYMENT_CASH = 'Has contribuido exitosamente con $%s en impuestos desde tu efectivo. ¡Gracias!',
            NOTIFICATION_TAX_PAYMENT_HYBRID = 'Has contribuido exitosamente con $%s en impuestos ($%s desde el banco, $%s en efectivo). ¡Gracias!',
            NOTIFICATION_NEW_TAX_INVOICE = '¡Atención! Han llegado nuevas facturas de impuestos. ¡Revísalas!',
            NOTIFICATION_SET_CUSTOM_CLASS = 'Has sido añadido a una clase social especial. ¡Felicidades!',
            NOTIFICATION_REMOVE_CUSTOM_CLASS = '¡Has sido removido de la clase social especial!',
            BOSS_MENU_DEPOSITING_PLAYER = 'Impuesto del Gobierno',
            BOSS_MENU_DEPOSIT_REASON = 'Depósito del Gobierno',
            BOSS_MENU_WITHDRAWER = 'Impuesto del Gobierno',
            BOSS_MENU_WITHDRAW_REASON = 'Pago de Impuestos'
        }
    },
    ['de'] = {
        translation = {
            heading = 'Steuern',
            slogan = 'Der Staat sind wir alle',
            description = 'Je nach Ihrem Vermögen werden Sie in die HOHE, MITTLERE oder NIEDRIGE KLASSE eingestuft',
            paymentText = 'ZEIT FÜR DIE NÄCHSTE <br/> <span>NÄCHSTE STEUERZAHLUNG:</span>',
            LOGS_TAXES_PAID_TITLE = 'Alle Abgaben beglichen: Steuern wurden bezahlt!',
            LOGS_TAX_BILLS_SENT_TITLE = 'Achtung: Neue Steuerrechnungen verschickt!',
            LOGS_TOTAL_FUNDS_COLLECTED = 'Gesamtsumme gesammelt: $%s. Besteuerte Spieler: %s',
            LOGS_TOTAL_INVOICES_SENT = 'Gesamtzahl der verschickten Rechnungen: $%s. Besteuerte Spieler: %s',
            NOTIFICATION_ADMIN_TAX_EXEMPT = 'Als Admin genießen Sie einen steuerfreien Status!',
            NOTIFICATION_TAX_PAYMENT = 'Sie haben erfolgreich $%s an Steuern beigetragen. Danke!',
            NOTIFICATION_TAX_PAYMENT_BANK = 'Sie haben erfolgreich $%s an Steuern von Ihrem Bankkonto beigetragen. Danke!',
            NOTIFICATION_TAX_PAYMENT_CASH = 'Sie haben erfolgreich $%s an Steuern von Ihrem Bargeld beigetragen. Danke!',
            NOTIFICATION_TAX_PAYMENT_HYBRID = 'Sie haben erfolgreich $%s an Steuern beigetragen ($%s von Ihrem Bankkonto, $%s in Bargeld). Danke!',
            NOTIFICATION_NEW_TAX_INVOICE = 'Achtung! Neue Steuerrechnungen sind eingetroffen. Schauen Sie sie sich an!',
            NOTIFICATION_SET_CUSTOM_CLASS = 'Sie wurden einer speziellen sozialen Klasse hinzugefügt. Glückwunsch!',
            NOTIFICATION_REMOVE_CUSTOM_CLASS = 'Sie wurden aus der speziellen sozialen Klasse entfernt!',
            BOSS_MENU_DEPOSITING_PLAYER = 'Regierungssteuer',
            BOSS_MENU_DEPOSIT_REASON = 'Regierungseinzahlung',
            BOSS_MENU_WITHDRAWER = 'Regierungssteuer',
            BOSS_MENU_WITHDRAW_REASON = 'Steuerzahlung'
        }
    },
    ['it'] = {
        translation = {
            heading = 'Tasse',
            slogan = 'Lo stato siamo tutti noi',
            description = 'A seconda della tua ricchezza, sarai di CLASSE ALTA, MEDIA o BASSA',
            paymentText = 'TEMPO PER IL PROSSIMO <br/> <span>PROSSIMO PAGAMENTO DELLE TASSE:</span>',
            LOGS_TAXES_PAID_TITLE = 'Tutti i debiti saldati: Le tasse sono state pagate!',
            LOGS_TAX_BILLS_SENT_TITLE = 'Attenzione: Nuove fatture fiscali inviate!',
            LOGS_TOTAL_FUNDS_COLLECTED = 'Totale accumulato: $%s. Giocatori tassati: %s',
            LOGS_TOTAL_INVOICES_SENT = 'Totale fatture inviate: $%s. Giocatori tassati: %s',
            NOTIFICATION_ADMIN_TAX_EXEMPT = 'Come amministratore, godi di uno stato esente da tasse!',
            NOTIFICATION_TAX_PAYMENT = 'Hai contribuito con successo con $%s in tasse. Grazie!',
            NOTIFICATION_TAX_PAYMENT_BANK = 'Hai contribuito con successo con $%s in tasse dal tuo conto bancario. Grazie!',
            NOTIFICATION_TAX_PAYMENT_CASH = 'Hai contribuito con successo con $%s in tasse dal tuo denaro. Grazie!',
            NOTIFICATION_TAX_PAYMENT_HYBRID = 'Hai contribuito con successo con $%s in tasse ($%s dal conto bancario, $%s in denaro). Grazie!',
            NOTIFICATION_NEW_TAX_INVOICE = 'Attenzione! Sono arrivate nuove fatture fiscali. Controllale!',
            NOTIFICATION_SET_CUSTOM_CLASS = 'Sei stato aggiunto a una classe sociale speciale. Congratulazioni!',
            NOTIFICATION_REMOVE_CUSTOM_CLASS = 'Sei stato rimosso dalla classe sociale speciale!',
            BOSS_MENU_DEPOSITING_PLAYER = 'Tassa del Governo',
            BOSS_MENU_DEPOSIT_REASON = 'Deposito del Governo',
            BOSS_MENU_WITHDRAWER = 'Tassa del Governo',
            BOSS_MENU_WITHDRAW_REASON = 'Pagamento delle Tasse'
        }
    },
    ['pt'] = {
        translation = {
            heading = 'Impostos',
            slogan = 'O estado somos todos nós',
            description = 'Dependendo da sua riqueza, você será de CLASSE ALTA, MÉDIA ou BAIXA',
            paymentText = 'TEMPO PARA O PRÓXIMO <br/> <span>PRÓXIMO PAGAMENTO DE IMPOSTOS:</span>',
            LOGS_TAXES_PAID_TITLE = 'Todas as dívidas saldadas: Os impostos foram pagos!',
            LOGS_TAX_BILLS_SENT_TITLE = 'Atenção: Novas faturas de impostos enviadas!',
            LOGS_TOTAL_FUNDS_COLLECTED = 'Total acumulado: $%s. Jogadores tributados: %s',
            LOGS_TOTAL_INVOICES_SENT = 'Total de faturas enviadas: $%s. Jogadores tributados: %s',
            NOTIFICATION_ADMIN_TAX_EXEMPT = 'Como administrador, você desfruta de um status isento de impostos!',
            NOTIFICATION_TAX_PAYMENT = 'Você contribuiu com sucesso com $%s em impostos. Obrigado!',
            NOTIFICATION_TAX_PAYMENT_BANK = 'Você contribuiu com sucesso com $%s em impostos do seu banco. Obrigado!',
            NOTIFICATION_TAX_PAYMENT_CASH = 'Você contribuiu com sucesso com $%s em impostos do seu dinheiro. Obrigado!',
            NOTIFICATION_TAX_PAYMENT_HYBRID = 'Você contribuiu com sucesso com $%s em impostos ($%s do banco, $%s em dinheiro). Obrigado!',
            NOTIFICATION_NEW_TAX_INVOICE = 'Atenção! Novas faturas de impostos chegaram. Confira!',
            NOTIFICATION_SET_CUSTOM_CLASS = 'Você foi adicionado a uma classe social especial. Parabéns!',
            NOTIFICATION_REMOVE_CUSTOM_CLASS = 'Você foi removido da classe social especial!',
            BOSS_MENU_DEPOSITING_PLAYER = 'Imposto do Governo',
            BOSS_MENU_DEPOSIT_REASON = 'Depósito do Governo',
            BOSS_MENU_WITHDRAWER = 'Imposto do Governo',
            BOSS_MENU_WITHDRAW_REASON = 'Pagamento de Impostos'
        }
    },
    ['tr'] = {
        translation = {
            heading = 'Vergiler',
            slogan = 'Devlet hepimiziz',
            description = 'Varlığınıza bağlı olarak YÜKSEK, ORTA veya DÜŞÜK SINIF olacaksınız',
            paymentText = 'BİR SONRAKİ <br/> <span>BİR SONRAKİ VERGİ ÖDEMESİ İÇİN ZAMAN:</span>',
            LOGS_TAXES_PAID_TITLE = 'Tüm borçlar ödendi: Vergiler ödendi!',
            LOGS_TAX_BILLS_SENT_TITLE = 'Dikkat: Yeni vergi faturaları gönderildi!',
            LOGS_TOTAL_FUNDS_COLLECTED = 'Toplam toplanan: $%s. Vergilendirilen oyuncular: %s',
            LOGS_TOTAL_INVOICES_SENT = 'Gönderilen toplam faturalar: $%s. Vergilendirilen oyuncular: %s',
            NOTIFICATION_ADMIN_TAX_EXEMPT = 'Bir yönetici olarak, vergiden muaf bir statüye sahipsiniz!',
            NOTIFICATION_TAX_PAYMENT = 'Başarıyla $%s vergi ödediniz. Teşekkürler!',
            NOTIFICATION_TAX_PAYMENT_BANK = 'Başarıyla $%s vergi ödediniz banka hesabından. Teşekkürler!',
            NOTIFICATION_TAX_PAYMENT_CASH = 'Başarıyla $%s vergi ödediniz nakitten. Teşekkürler!',
            NOTIFICATION_TAX_PAYMENT_HYBRID = 'Başarıyla $%s vergi ödediniz ($%s banka hesabından, $%s nakitten). Teşekkürler!',
            NOTIFICATION_NEW_TAX_INVOICE = 'Dikkat! Yeni vergi faturaları geldi. Kontrol edin!',
            NOTIFICATION_SET_CUSTOM_CLASS = 'Özel bir sosyal sınıfa eklendiniz. Tebrikler!',
            NOTIFICATION_REMOVE_CUSTOM_CLASS = 'Özel Sosyal Sınıftan çıkarıldınız!',
            BOSS_MENU_DEPOSITING_PLAYER = 'Hükümet Vergisi',
            BOSS_MENU_DEPOSIT_REASON = 'Hükümet Mevduatı',
            BOSS_MENU_WITHDRAWER = 'Hükümet Vergisi',
            BOSS_MENU_WITHDRAW_REASON = 'Vergi Ödemesi'
        }
    }
}
```

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